Outpost 1 Start
Uncommon
-
25 Gems Free -
Chicken 3★ Free -
10 Spirit Brew Free -
Rare Tome Free
The whole map of 22 Outposts and 88 Quests, with a tracker that tells you what you can open next, the route that saves you about 160 battles and crafts, and where all six of The Scarecrow’s Perfect Souls are.
Rewards can be claimed until 24 October.
Select an Outpost to see its Quests and rewards. Tick Quests as you finish them and the map lights up what you can open next. Your ticks stay in this browser.
Your Frontier Points
0 / 88
Track it live in RSLExtreme
RSLExtreme shows every Outpost, every Quest counter and every reward waiting to be claimed, live while you play. It tells you which Outposts you can open next and which Quests count for several at once, and signed in here, this tracker fills itself in.
The Frontier page is free for every account.
Headline reward
Three are free on the Basic track, three need the Explorer Pass. The free 5★ Soul sits in the Mythical Zone, so it is worth pushing that far even without the Pass.
The champion himself comes from the Ingenious Titan Event, which started the same day: 910 Titan Points from 5 to 11 October, then 840 more from 12 to 22 October. Every milestone needs 1,500 of the 1,750, so you can miss a few sources and still finish. The track also holds his Avatar, a Fusion Token and Radiant Sunlilies.
He is valued for Chimera, the Sand Devil’s Necropolis and some Arena teams: he cuts his allies’ skill cooldowns and revives a champion under Block Damage.
The map is split into five Zones, one per rarity. Each Outpost holds four Quests, and every Quest you finish earns one Frontier Point.
Outposts open next to each other. You can enter an Outpost once you have completed one beside it and earned enough Points for its Zone. The Final Outpost opens only when every other Outpost is complete.
Work only counts where it is open. A win, clear or craft counts for every open Outpost that asks for it, and nothing for one that is still locked. That one rule is what the route below is built on.
Dungeon Quests mean 10 clears. “Clear Stage 10 of the Dragon’s Lair on Hard” asks for that stage 10 times; the game shows the count once the Outpost is open. Quests that say “a” or “an” are not always once: Outpost 9’s champion skill Quest counts to 3, so trust the game’s counter.
Two reward tracks. Everyone earns the Basic rewards. The paid Explorer Pass adds a second reward to each Outpost.
Uncommon
Open
from the start
Rare
15
Points to enter
Epic
25
Points to enter
Legendary
40
Points to enter
Mythical
60
Points to enter
Open several Outposts before doing the work they share, and one battle ticks them all. A harder stage also counts for an “or higher” Quest. This order does that across the whole map.
Classic Arena
90
wins, not 150
Live Arena
30
wins, not 60
Forge
40
crafts, not 80
Dungeons
30
fewer clears
Clear Outpost 1. Nothing else is open yet, so there is nothing to share. It opens Outposts 2 and 9.
Finish Outpost 9, which opens 18. In Outpost 2, do everything except the 10 Classic Arena wins.
That finishes Outpost 2, which opens 3.
Finish Outpost 18 (Arcane Keep), which opens 19. In Outpost 3, leave the Force Keep and Campaign Quests for later.
Finish Outpost 19. It opens both 11 and 27.
Finish Outpost 27. In Outpost 11, do the Arcane Keep and the champion Quest, but hold its Campaign and Rank-up. That gives you the 25 Points Outposts 28 and 36 need.
Finish Outposts 3 and 11 (11 opens 12). Do Outpost 12’s three non-Arena Quests, then finish 28, which opens 21 and 37 once you have 40 Points. Keep Outpost 36 open: its Dragon’s Lair and Live Arena Quests wait.
Finish all three. 12 opens 13, 37 opens 38 and 21 opens 22. Those 50 wins replace 100.
Finish Outpost 13. In Outpost 22, do everything except the Live Arena Quest, then finish 38: that opens 30 and, with 60 Points, 46.
Finish Outpost 30, which opens 31. Finish 46 whenever suits you.
That replaces 60 wins. Finish all three; 31 opens 40.
Nothing left to share: finish 40, then 47, then the Final Outpost. Outposts 47 and 48 both ask for Dragon’s Lair Hard Stage 10, and 48 only opens after 47, so that one is done twice.
Holding an Outpost open only delays its rewards; Points still come from every Quest you finish, and the route keeps you above each Zone’s threshold. A Point or two short at a step? Do the unshared Quests of whatever is open first.
Grouped by Zone. Rewards marked Explorer need the Explorer Pass. Quests marked RSLExtreme are ones it runs for you.
Uncommon
Uncommon
Uncommon
Uncommon
Uncommon
Rare
Rare
Rare
Rare
Epic
Epic
Epic
Epic
Legendary
Legendary
Legendary
Legendary
Mythical
Mythical
Mythical
Mythical
Mythical
Dungeon Quests are shown as ×10 clears: confirmed in-game for Outpost 1 and, as far as we know, the same for the rest. Spot something different in your game? We update this page as the event runs.
A Quest only counts once its Outpost is open. Do any of these too early and you will do them twice.
Four Legendary Outposts ask you to push an artifact substat with Glyphs: ATK% +5, SPD +5, ACC +10 and RES +10. Glyphs used before those Outposts open do not count.
Crafting Quests ask for 10 Rank 5 artifacts, 30 Legendary or Mythical, 10 Epic or better and 30 Rank 6. Craft after the Outpost opens, and while two that share the work are open together.
Rank-ups, level-ups to max, ascensions, awakenings and skill upgrades make up 19 of the Quests. Keep a few half-fed champions waiting rather than finishing them early.
The map asks for 150 Classic Arena, 60 Live Arena and 50 Tag Team Arena wins. Wins only count for Outposts that are open, which is why the route opens several before you fight.
Every Outpost has a dungeon Quest of 10 clears. The Mythical Zone wants Stage 10 on Hard of Spider’s Den, Fire Knight’s Castle, Ice Golem’s Peak and Dragon’s Lair.
Four Quests ask you to fight the Demon Lord: Normal, Hard, Nightmare and finally Ultra-Nightmare. A fight counts, win or lose, so one key on the right difficulty is enough.
RSLExtreme
16 of the 88 Quests ask for Classic, Tag Team or Live Arena wins or Demon Lord fights. RSLExtreme runs all four for you today, so those Quests tick over while you do the dungeons, crafting and champion work. See what it does in each arena.
Your resources stay yours. Nothing is spent without your say-so, and never past the limit you set.
Classic Arena
150 wins
across 7 Quests
Tag Team Arena
50 wins
across 2 Quests
Live Arena
60 wins
across 3 Quests
Demon Lord
4 fights
across 4 Quests
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